Services & prices

You want to know what this costs before you send a single string. Here it is.

Three deliverables, one bundle, every price on this page. Each project gets a written quote, and one invoice when the files are delivered.

Deliverable one

UI strings that fit your buttons and keep your code intact

You send the export. We send back the same files in your own format, translated. Placeholders such as %@, %d and {name} stay exactly where you put them, and so do plurals, line breaks and tags.

$0.13per word, per language · billed on the words in the quote you approve
  • Files returned as .strings, .xcstrings, .json, .po, .arb or .resx
  • A short glossary of names, tone and words kept in English
  • A written question, never a guess, for one-word strings like “Back” or “Charge”
  • One round of revisions, no second invoice
Marked-up strings printout beside a phone showing a translated game menu

Example

A 1,200-word app in one language is $156. In all three, $468.

Deliverable two

Store listings written for each market, not translated line by line

A literal translation of your App Store page rarely reads like something a player in Mexico City, São Paulo or Lyon would tap. We rewrite the page for each market and cut it to every character limit before you see it.

$385per language, App Store and Google Play together
  • Title, subtitle, description, promo text and keywords
  • Google Play short and full descriptions
  • Screenshot captions, if you send them
  • A check against 30, 80, 100 and 170-character limits as we write

Keywords, per market

Search terms players actually type in each country, not a translated list of your English ones.

Update later?

Changing a promo text for a sale is billed at the per-word rate from the first quote.

Deliverable three

In-context QA: a linguist plays your build, screen by screen

Words look fine in a spreadsheet and wrong on a phone. A linguist plays your build on a device, in order, the way a new player would, and logs every problem with a screenshot and a suggested fix.

$540per language, per build · up to 6 hours of play and reporting
  • Truncated or overlapping text, with the screen it happens on
  • Wrong gender, formal or informal address that slips, tone changes
  • Strings that never got translated or never appear
  • A report you can paste straight into your bug tracker

What we need

A TestFlight or APK link, and a note on anything that’s unfinished so we skip it.

How long

About 2 working days from the week your build is ready.

Languages & variants

Pick one variant per file, and we’ll say if your game points elsewhere

ES

Spanish

Same price for either variant.

  • Latin American (es-419)
  • Spain (es-ES)
PT

Portuguese

Same price for either variant.

  • Brazil (pt-BR)
  • Portugal (pt-PT)
FR

French

Same price for either variant.

  • France (fr-FR)
  • Canada (fr-CA)

Launch bundle

All three languages, one invoice, compared line by line

The bundle covers a first launch. Here is what it replaces if you bought each piece separately.

Piece by piece
  • 3,000 words × 3 languages at $0.13 — $1,170
  • 3 store listings at $385 — $1,155
  • 3 QA passes at $540 — $1,620
$3,945

Total if bought separately.

Launch bundle
  • Up to 3,000 words of UI strings in each language
  • Three store listings, both stores
  • One QA pass per language on your first build
$3,480

One invoice, sent on delivery. That’s $465 less.

Ask about the bundle

Over 3,000 words, or only one or two languages? We’ll price exactly that and put it in the quote.

Get a written quote

Tell us what you’re building

A rough note is enough: the game’s name, the languages you want and a ballpark word count. A written quote comes back the next working day.

Nothing is billed until you approve it. Prefer to talk? Call (516) 374-9439 and book a 20-minute call.

We reply from contact@joindovetale.com. Your files stay between us and are never used to train anything.

About the price

Is that the whole bill? Questions about cost

What if my word count changes after the quote?

The quote covers the words in the version you approved. If you add strings later, we price only the new words at the same per-word rate and send a short written addition.

When do I pay?

Once, by invoice, when the files are delivered. There is no deposit and nothing renews on its own.

Is the first revision really included?

Yes. One round of revisions is in every price, so you can push back on a choice without a second invoice.

Can I buy just one language, or just QA?

Yes. Every deliverable is priced on its own, and the quote lists exactly what you picked.

Which payment methods do you take?

Bank transfer and card. The invoice says which, and you choose when it arrives.

Call us Get a quote